Antares 0.6.0 has been released for Mac OS X 10.6+.  This release
contains two new features: first, you can now run Antares in a window,
instead of full screen.  Second, if you have a two-button mouse, you can
select target objects with the right mouse button.
Behind the scenes, the graphics engine has been entirely reworked to
make better use of OpenGL and GLSL. This should improve graphical
performance for most users. However, there is a possibility of
compatibility problems. If you see any problems, you can file a bug on
Antares’s issue tracker.
Antares 0.6.0 contains several fixes for issues that were present in
Ares 1.2.0:
- Issue 5 (Mouse movement disrupts replays)
- Issue 114 (No special weapon shown when selection change from destination)
- Issue 115 (Control, target sprites clipped in minicomputer)
- Issue 116 (Minicomputer object’s target does not change colors)
- Issue 117 (Minicomputer targets sometimes not updated when switching
to/from destination objects)
- Issue 119 (Minicomputer buttons not consistent on background color)
- Issue 120 (Minicomputer may not initially show control/target)
…several for issues present in earlier versions of Antares:
- Issue 13 (Mission briefing doesn’t allow display of ship stats)
- Issue 15 (Loading progress bar doesn’t display)
- Issue 37 (Mission debriefing disappears too easily)
- Issue 40 (Mission debriefing doesn’t display typing blocks)
- Issue 108 (Sprites sometimes appear in front of instruments)
- Issue 109 (Shield stenciling doesn’t always work)
- Issue 121 (Control, target sprites off-center in minicomputer)
- Issue 122 (Sometimes screen black after starting level)
…plus improvements intended to make Antares more maintainable in the future.
Sadly, this release is not compatible with Mac OS X 10.4 or 10.5.  If
you are still running one of those versions, Antares 0.5.1 is still available.